I will start with last weekend.
For those of you who follow the FoW forums, you might have seen my rule question. What happened was that during a game on Saturday, I played a long-time and successful player. I knew the game was going to be a tough win for me or my opponent. All good there.
As we were in the middle of the game, there was a situation that was similar to the one below:
What happened is that my opponent grabbed some dice and rolled them all at once, scoring two hits. I started to put both hits on Sherman C and he said I could not do that because you have to maximize hits. I knew this, but since he grabbed the dice I said "how do you know the hits came from Panzer A or B? I think they came from C." I agreed that I will need to spead the hits out, but we did not know where the hits came from. And this is when the yelling at me started. My opponent claimed that shooting is platoon to platoon. His platoon scored 2 hits, so place the 2 hits on valid targets. Since all my teams are a valid target to at least one of his teams, they can all get hits. I disagreed. His voice raised again. I still disagreed. By this time, we had called Joe over and Joe's first reaction was to calm the situation down. Joe "ruled" that in the situation that we had (I have changed the example and the units due to my attempt to keep the exact situation and player a bit confidential), either way of looking at it would have resulted in hits going on two teams. I agreed with that, but I did not and still do not agree on the belief that my opponent was "selling." In the game, we were able to keep playing and even had another rules issue that was incredibly esoteric. In that last example, we spoke and worked together. Joe came over and all three of us were saying "I have never seen this before." We worked out a ruling that we all could agree with and I think it was the correct way to go - even though it adversely affected my position. So what had me scratching my head was why the bombastic attitude in the first example and then such a turn around on the second? At the end of the game (1-3 draw to my opponent), we shook hands and my opponent apoplogized for the first interaction. Turns out he was on the receiving end of the same situation some time ago and lost his "appeal." Since then, he has been feverishly defending his new view.
Well, turns out I am right. He should have rolled Panzer C separately since that unit has different valid tartget.That makes me feel better about the situation. But I have to admit that if I played this person again (that is basically guaranteed), I will have this experience going in the back of my head. Maybe in time I will "build a bridge and get over it."
On to Wednesday:
We played a 1,350 LW force, using Blind Domination from I-95 group. We have another tourney coming up in Novemeber that will be split into 2 events. The first is Blind Domination, Domination, Blind Domination again. All mobile battles. 1,350 LW. Fast and furious gaming!!
So Joe and I went at it. My list (and I feel really good about it) is US 3rd Armored. The tourney rule allows for only one combat platoon. Here it is:
HQ - 2 Shermans
Combat Platoon # 1 - 4 76mm Shermans
Platoon #2 - 5 Stuarts
Platoon #3 - 4 Stuarts
Platoon #4 - Armored Rifles (full)
Platoon #5 - Armored Mortars (3, 2 with .50 cal MG upgrades)
Platoon #6 - Armored Recon (1 Section)
Based on my reading and confirmed with our game, mobility is key. Plus anything you can get as recon is at a premium in Blind Domination.
Joe put up German pios:
Heavy Mortars (KG'd with 2iC)
I was able to grab 5 points and have a hold on them until the end. I was able to run 1 Pio platoon and the mortars. I was also able to kill 1 Tiger (at long range with a 76 Sherman!!). But the pesky Brumbars kept him in the game by contesting the last 3 point objective (if I get the objective, I win). We timed out after 7 turns, with me at a 3-1 draw. Joe realized he needed mobility and will be re-working his list. My issue is that I can get points and hold, but I cannot withstand sustained fire being Trained. I need fast games. Longer games will ruin me. But I strongly recommend those missions - they are a blast!!
Next Wednesday is another go!!